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I have been playing around with computer graphics for a long time and I've written my fair share of hobby raytracers, but they have always been based purely on intuition. I found it high time to go through the basic math properly.

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Weekly 3d scripts

october 2013

I spent some hours each week at work this summer to work on simple plugins/scripts for various 3d applications (mainly CINEMA 4D)

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Ludum Dare #25

december 2012

I decied to go oldschool for the 25:th installment of the 48-hour game programming challenge Ludum Dare.

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I've been playing around the last few days with something called 'Diffusion Limited Aggregation'. It's a type of fractal geometry and the concept behind it is really simple.

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A friend of mine got married a while back and I wanted to give him and his wife something special as a wedding present.

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